Building games the way we wish they were made

We love games — but too often they come out broken, bloated, or shortchanged. We started MagmaQuill to make games that are respectul of players, more polished, and more fun. Our projects are still in early development, but we're already holding ourselves to a higher standard.

Who We Are

We are a small collective of writers, designers, and developers from the United States and Canada. After years of watching too many games highly anticipated games launch with broken promises, we decided to try running our own studio.

Do we have all the answers? No. But we also haven't been told "that's impossible" or "this is how things are done".

We are bullish, optimistic dreamers who beleive games can be better. And that we can all have a positive impact on the state of gaming.

We Believe In Great Ideas

Great games don't happen by accident. They come from teams that care about readability, performance, accessibility, and respecting their players long-term.

We adhere to a set of specifications and requirements that must be met in every project that we build for functionality, integrity, security, and — above all — a stellar player experience.

We call this the MagmaQuill Gold Standard. Want to see what it looks like in practice? Check out our About page.